Witcher 3 : Wild Hunt

Last week at E3, CD Projekt Red revealed the game play trailer for the final installment in the Witcher series, Witcher 3 : Wild Hunt and I was completely stoked. The following video gives a sneak peek of the massive world of Witcher 3 and dynamic combat against various monsters that we can encounter during the game.

The game boasts of a vast completely open world, one much bigger than the previous game Witcher 2 : Assassin’s of Kings, with no loading screens for a smooth experience.  The game also promises a great non-linear RPG experience with over 100 hours of game play, half of which are devoted to the main quest, which is supposed to be a continuation from Witcher 2.

Geralt still uses his twin blades, along with his alchemy potions, oil and other armor and blade enhancements, which players of previous games would be familiar with. There are some revisions in combat skills trees, and magic signs will also have two modes, one for single target and another for continuous casting to create an area of effect spell.

One major change is that, potions can now be consumed and then later activated during combat. This is a vast improvement over Witcher 2, where you had to consume potions before combat, and then hope that you will encounter enemies before the potion effects run out.

The screenshots of the game look absolutely fantastic and the environment feels alive and immersive.

With a massive open world and the improvements to the game from the previous two games, Witcher 3 boasts to trump Skyrim, and if you have played Skyrim you know what a feat that would be to accomplish. With its immersive open world world that is supposed to be 20% larger than Skyrim, beautiful sweeping landscapes and over 100 hours of game play, the game promises to deliver a fantastic solo adventure.

The game doesn’t come out for another year, but it is definitely a game to watch for.

 

Images sourced from: http://www.pcgamer.com and http://www.edge-online.com