Diablo 3 : Ultimate Evil Edition, the version for consoles, was scheduled to be out this week, so I was mostly trying to finish games currently in progress. I also started Witcher 2, this month, on a free weekend, and hope that I don’t shelve it again this time around. Otherwise that will be my 4th play through Act 1 again :).
I started playing the game in July and finally finished it in the first week of August. As mentioned in my previous post, the game left a lot to be desired as far as story was concerned. But the gameplay was fantastic. The multiple approaches to each mission, and the morality of the choice to kill enemies or leave them unharmed was the highlight of the whole game. The game measures the amount of chaos your actions cause throughout the game, which affects the rate at which the plague spreads throughout Dunwall. The more enemies you kill, the chaos goes up, which results in more rat swarms and more plague victims, and making it harder to navigate through certain rat infested areas. The chaos level will also determine the story ending at the end of the game.
I chose to play the game on lower chaos, which meant I had to kill minimal number of enemies. I tried to maintain a zero kill and non-detected status, but the game becomes very difficult and except for a few missions, I wasn’t able to remain undetected. The game has a very few skills to choose from, and the most useful one I found was the Blink ability which allowed me to teleport across the map, horizontally or vertically. Dark vision was another ability which I found extremely useful throughout the game. Another ability which seemed very useful for high chaos characters was the shadow kill ability which would make all corpses disappear when the ability is maxed out. All in all, Dishonored was a lot of fun and I would definitely recommend it to anyone who hasn’t played it yet, to pick it up on the next steam sale.
Serious Sam 3:
I had been playing Serious Sam 3, chapter by chapter for a long time now (probably started it sometime last year during one of the Steam sales). The game is quite difficult even at the easier difficulty levels in single player, but comparatively easy in co-op, since you re-spawn immediately on death, while your teammates can continue to kill monsters. Just like its predecessors, the game sends hordes of enemies of different types and skills at you from all directions in large open maps, and soon your life is in danger. The game also equips you with a multitude of weapons, while you can use any weapon any against enemy, there are certain weapons which will be the most efficient choice to survive the horde with the amount of ammo you have. This game is very challenging in single player, but definitely a blast when played in co-op. It’s a Serious Sam franchise, so the story is not even worth mentioning, but there are moments when you really blurt out “Really ? Are you serious?” at the ridiculous statements and actions of our hero Sam.
Witcher 2 : Assassins of Kings
I started Witcher 2 last year, after picking it up in the summer steam sale, but had stopped towards the end of Act I just before going on a long hiatus from gaming in general. I thought of resuming it again, but since a lot of time had passed and I couldn’t remember some of the choices I had made during Act I, I decided to restart it. While replaying through the game, I made a few mistakes in certain quests which caused unwanted outcomes towards the act end, and having played it the first time around last year the right way, I knew what the desired outcomes were. So I ended up restarting the game and playing through the Prologue twice before I kind of got to a likable state.
This time around, I also installed the Combat Rebalance mod, mainly due to the input lag reduction that is quite prevalent in the game, but I am now realizing it that it has removed a few armor and weapon diagrams from the early part of the game as a part of the rebalance. Oh well! I can’t really remove the mod now, since it changed the skill points assignments significantly, so I will just have to continue as is.
I love the Witcher game mainly for the tough decision choices that they put in front of you to make. I haven’t reached far into the story yet to have made any significant choices, but some of the side quests already had tough decisions to make.
Diablo 3 : Ultimate Evil Edition
I was playing Diablo very often, almost on a daily basis ever since Reaper of Souls had come out in March, and then put it away after the Greater Rifts appeared in patch 2.1 on PTR. I joined PTR just to see what the Greater Rifts were about, but the rifts mechanics was so much fun, that I started finding the regular game somewhat bland.
The console version for Diablo 3 came out this Tuesday, and I’ve been playing it in free time all week. I started a Demon Hunter this time, a class I hadn’t played on PC before, just for a change. I had played Diablo 3 on Xbox 360 before, and the process to transfer your character saves to the Xbox One version was very straightforward and took only a couple of minutes to get the account up and running. The console version seems to have some issues, which I may elaborate in a separate post, and I have had the game crash on me at least once so far.
Blizzard has added a new mechanic to the game, called Nemesis, where once you are killed by a certain monster, it has a chance to spawn later in one of your friend’s games as a Nemesis (the name of the monster would Nemesis and it would also say “Killer of <characterName>” to identify whose Nemesis is being killed). Once the Nemesis has been killed, it will drop a gift for you, which your friends can send to you via mail. The gift is usually a rare or a legendary item, and so far I have gotten 3 legendaries and 1 rare from the gifts I have received – Yes, I’ve died quite a bunch, since Demon Hunters feel like a very squishy class, especially in torment mode, which I’m leveling in, and also targeting monsters on the console takes a little getting used to.
I suspect, I will continue to spend more time on Diablo 3 over the next few weeks. I’m always amazed at how Blizzard makes such addictive games. I got out of WoW a couple of years back, but they still keep looping me in with every new release they come out.